Sorry that i've created it in metric but the conversions would have driven me nuts.
This is one way of doing it. I think you could have the muntins come in as you stretch with an array action but i prefer this way. You can adjust the height and width of the window using the arrow grips, there is another set of grips to adjust the shutters and the visibility grip lets you choose the muntin divisions.
I could probably write a short novel explaining what i've done, but basically i created 6 separate "visibility states" for each different muntin pattern. In the block editor, in the top right corner are the visibility tools with a pulldown that lets you scroll through (and edit) each visibility state.
Then it's just a matter of assigning a linear parameter to the window, one for the width and one for the height. You add a stretch action to each of those, one to the horizontal transom and another for each muntin (vertical and horizontal).
Here's the trick. When you have assigned the one to the transom, click on it's action label and check it's properties. Scroll down to Overrides and change the 'Distance Multiplier' to .5 (this moves the transom half of the distance that the block is stretched to keep it central.
The same principle applies to the muntins but you are dividing the window into quarters or even 6ths so the distance multiplier needs to reflect that.
If your window is divided into four sections, only vertically, then you would input .25 for the muntin closest to the left, .5 for the center and .75 for the muntin on the right. Each muntin has it's own stretch action label but all actions are applied to the one Linear Parameter for the width of the window. If that makes any sense then you can break down what i've done.
Some tips- in the BE, clicking on an existing action will highlight the linework that is associated with it.
Use regen when the BE gets untidy as well as if the block messes up in model space.
Check the properties of parameters and actions in the BE and play around to see what can be controlled from there.
Here is a link to some useful whitepapers on Dynamic Blocks
http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=12519044You can refine it a lot more by having it stretch in certain increments or listing exact sizes etc, but that info is in the link.
If there is anything in particular thats unclear just ask.
Cheers